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Lorna Phillips
Lorna Phillips
2D/3D Artist and Rigger
Burnaby, Canada

Summary

I grew up on a mixture of Fantasy novels, Manga/Anime, and History leading to both an interest in Art and Archaeology. After 2 years at SFU studying Archaeology I switched to studying Game Art and Design at Vancouver Institute of Media Arts (Vanarts) and graduated with honours in March 2019.
While studying at Vanarts I discovered my love for facial rigging and animation through our first class group project where I was assigned to overseeing the facial animations of our game projects characters.
Recently I have been working on a game, Descend, with 4 friends from VanArts under the name Twinspell Studio where I focused on concept art, rigging, and animation with a little bit of 3D modelling when needed.

Skills

Concept ArtRigging3D Generalist3D generalist

Software proficiency

Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
ZBrush
ZBrush
MotionBuilder
MotionBuilder

Reel